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The Crystal Valley

Michael Sadler

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The Crystal Valley

STUDENT'S ARTWORK

ARTIST STATEMENT

My 3D Visualisation 3 project 'The Crystal Valley' is an interactive 3D environment made in Unity. I modelled all assets in Maya, textured them in Substance Painter and then configured and placed them into Unity. The environment is a sci-fi fantasy world with countless sentient glowing crystals. As the player explores the environment, they will find numerous androids that have been destroyed by these crystals. These androids started to explore this planet and began mining the crystals, but the crystals started attacking them, leaving no survivors. The android’s spaceship was trapped by these crystals, encased forever, with this being the centrepiece of the environment.

Artwork medium: Unity interactive environment modelled using Maya

ARTIST INTRODUCTION

Hello there, I’m Michael Sadler, a third year Media Arts/Computer Science student specialising in VFX and 3D Visualisation. I’m interested in learning a wide range of media and art forms, and aim to create projects that tell interesting stories in unique ways. I strive to make every project better than the last.

Acknowledgement of Country

UNSW School of Art & Design stands on an important place of learning and exchange first occupied by the Bidjigal and Gadigal peoples.

We acknowledge the Bidjigal and Gadigal peoples as the Traditional Custodians of the land that our students and staff share, create and operate on. We pay our respects to Elders past and present and extend this respect to all First Nations peoples across Australia. Sovereignty has never been ceded.